![]() ![]() So create a new project and add a module: Now bare in mind, this is just a foundation to work with. We are going to need a basic emulation loop going before we put in the CPU. ![]() And I have source code to implement for the instructions thankfully.just not in VB yet. I know I'm getting way ahead of myself here but thats where it starts. However if you really wanna get complicated, heres a binary version of it: But the closest I've come is this document:Ī lot of the instructions looks as though it borrowed from the 6502 family. However the number of opcodes according to my research is not known per say just yet due to the number of combinations. Ok to build the emulator it all starts with the processor. This is when Sega had a huge ad campaign attacking Nintendo with the phrase "Blast Processing." And it worked in some aspects! Along with the phrase Genesis does what Nintendon't. However the Sega genesis, although its graphics were shallow in comparison due to the lack of colors, had a faster processer than the Super NES. It had better graphics and sound, and was in steady competition with Sega. Then the Super Nintendo came out in 1991 which was also 16 bit. And this competition led to better games. ![]() Nintendo had really great titles and so did Sega. I mean what are bits anyways? As long as the graphics and games looked good, thats all that it really meant. Nintendo had the NES which was an 8 bit system, and Sega had the Genesis which was 16 bit. Afterall, who would love to see "Blast Processing" in VB?!! Probably mostly none of you all because youre too busy posting questions on Winsock and SQL programing, and chilling in the VB.Net, VB6 and Chit Chat areasįor those who dont know or remember, there was a huge game console war back in the late 80s and early 90s between Nintendo and Sega. Shall we? At least then we can compare in performance. So how bout we try both VB6 and VB.Net as 2 separate programs and see how far we get. But I dont feel like making a thread on debating which language is better. I would love to make history pulling it off using VB6, which to some people is a dead language but continues to be widely used. Well I would love to do C++ but then noone would want to even touch it. Yes this will be a very humerous learning experience in the way I'm typing this.Īh the language of choice. Lets freaking make a Sega Genesis emulator shall we. Heck noone chills in the Games and Graphics area no more like the good ol days of VBForums. Almost as must as Nightwalkers useful post. I know I posted a topic about a Sega Genesis emulator before, but havent got a single response about anything on it. ![]()
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